An interactive Unity scene originaly realized as part of a school assignment.
WASD + shift + space to move around
LEFT CLICK to look underwater
E to trigger crystals when close enough (careful tho, it won't work if you are actually ON the crystal)
The audio for this scene was ripped from videos without any authorization whatsoever.. Sorry?
Ambient loop from ARTIFICIAL PARADIZE,INC.
Water splash FX fom The Goose
Crystal beat FX from Contact
First Person drifter controller by Ben Esposito.